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Fury Unleashed I - The best you can get! (Arms, Fury & Protection supported)

I just wanted to remark that when using this CR with, for example, brodies compendium (grinding rep etc.) or dungeonbuddy, the toon doesn't face mobs and doesn't move at all. I exclude HB or brodies plugin as error source, since I don't have the moving/facing issue when using another CR :( Anybody else experienced this? (I used IwantMovement with both plugins)
 
Да тоже замечаю что версия работает не точно 2ой день уже низкий ДПС. В гибком рейде на 3ьем боссе ДПС всего достиг 88к. При чем мой лвл шмота 540+ Noom прошу очень твоей помощи насчет данного ДПС. Ведь получается у всех проблемы с ним. Пробовал версию 1.4.0 и 1.4.2

 
is the thunderclap implemented for aoe ? I cant seem to get it use in rotation at all.
 
We truly appreciate all the hard work Nom. I want to make sure you know that. Sometimes black and white text doesn't translate well and myself or others can come off as being unappreciative and I can promise that's not the case at all!

I've spent a massive amount of time on my Warrior and with all that time, study, research has come with it a very clear understanding of what should be and shouldn't be happening.

Fury is based on using Colossus Smash. Everything is centered on this one ability, meaning, this is were a lot of dps comes from. So being able to prepare for the CD, have the rage / pool the rage is very important. That's the foundation of any routine, automated ( HB ) or manually done. The better you are at it reflects directly in your dps meter. This is why Fury Unleashed is a very potent solution. It's coded by a very smart and crafty person with additional help from the community. Note - see credits

Normal Priority: Execute this priority when Colossus Smash is on cooldown.

Colossus Smash to activate its debuff. Execute the Colossus Smash priority.
Bloodthirst on cooldown. Applies Deep Wounds.
Heroic Strike to dump Rage (100+).
Raging Blow with 2 charges.
Wild Strike when Bloodsurge procs.
Battle Shout with low Rage.
Impending Victory as a filler.
Heroic Throw as a filler.

Colossus Smash Priority: Execute this priority during Colossus Smash.

Bloodthirst on cooldown. Applies Deep Wounds.
Execute as a Rage dump when target is below 20% health.
Heroic Leap when possible. Not on the GCD!
Heroic Strike on cooldown. Not on the GCD!
Raging Blow whenever available.
Wild Strike when Bloodsurge procs.

Fury Warrior DPS is based on using Colossus Smash as much as possible while preparing key abilities to be used during the short debuff applied by Colossus Smash. Follow the normal priority while Colossus Smash is on cooldown. When Colossus Smash is ready to come up within the next 2 GCD, you should save Heroic Strike and Raging Blow to be used during the next Colossus Smash. Ideally, you should start each Colossus Smash cycle with a full Rage bar.

Below 20% health you should use Execute as your primary Rage dump with a higher priority than everything except Bloodthirst.

AOE Rotation -


Raging Blow
Whirlwind
Dragon Roar

With 2 targets, continue with the single target rotation. For 3-5 targets, use Whirlwind 3 times to build up Meat Cleaver and then use Raging Blow to hit multiple targets. Repeat this cycle until things are dead. At 6+ targets, just spam Whirlwind. Use Dragon Roar on cooldown.

How you should use your CD -


Dragon Roar Use on cooldown for single target and AoE DPS.
Bloodbath Use on cooldown for single target and AoE DPS.

These are effective cooldowns to try and incorporate into most all encounters.

Battle Shout Maintain this buff and use for extra Rage.
Berserker Rage Use as needed to maintain Enrage during Colossus Smash.
Heroic Leap Use to quickly close the gap to your targets.
Recklessness Use as often as possible. Stack with other DPS cooldowns especially Skull Banner.
Shattering Throw Use as often as possible. Best timed with other raid cooldowns.
Skull Banner Use as often as possible. Stack with raid cooldowns and Recklessness.
 
Why all the changes? There weren't any changes to fury specc at all. :confused:
 
RownX - The wheel doesn't have to be re-invented. There is nothing new here. It's the same information regardless of where you look or who you talk to. Also, some here will find your comment discouraging as it is suggestive in nature and that the information is wrong. It's not. I want to point that out right here, right now.

I'm not going to re-type and re-hash this same information over and over and over like I have many times. So of course I copied and pasted.

This is what the rotation should be doing, period. For single target and AOE. This is for Fury. Arms rotation is obviously different. And the routine can and has been fine tuned by Nom based off the latest simcraft numbers.

Besides, the real magic is in the subtle parts of the routines code that controls rage pooling or watches timers and triggers cd's, etc. Consistency is where all the big dps numbers come from. Being able to trigger Dragon Roar, Bloodthirst, Racials, Belt, Trinkets, etc time and time again, second after second, minute after minute, never ever failing during a long fight is crucial to the big DPS numbers Nom is responsible for. Consistency is key.

The reason why I posted the Fury rotation again and I sure as hell wasn't going to type that all out, AGAIN is because a lot of people are still coming into this forum, on this tread and asking why shit that's not supposed to be in the Fury rotation in the first place isn't happening. I won't point fingers.
 
Arms seems OK. Just that it doesn't cast Thunder Clap..ever.
 
Sorry Guys, Ive used many Routines but this I just cant install. I downloaded it and then? Like other Routines I put it in the Routines but nothing happens :/
 
Sorry Guys, Ive used many Routines but this I just cant install. I downloaded it and then? Like other Routines I put it in the Routines but nothing happens :/

Первый пост прочти полностью и внимательно.
 
Sorry cant read that. But thats for your "help" ;)
"Первый пост прочти полностью и внимательно. " = "Read the first post carefully and completely." ...

- suddenly, google translate was invented. -
 
Noom какой сейчас из SVN использовать для обновления рутины 1 или 2?

 
I got the 4.5

but

ItemForAura - Questhelper - Version 2.0 Loaded.
Compiler Error: c:\Users\Dirk\Documents\Honorbuddy\Routines\Fury Unleashed\Interfaces\GUI\GuiExtentions.cs(19,25) : error CS1501: Keine ?berladung f?r die Methode "GetValue" nimmt 1-Argumente an.
Compiler Error: c:\Users\Dirk\Documents\Honorbuddy\Routines\Fury Unleashed\Interfaces\GUI\Interface.Designer.cs(69,30) : error CS1061: "System.Windows.Forms.PropertyGrid" enth?lt keine Definition f?r "CommandsBorderColor", und es konnte keine Erweiterungsmethode "CommandsBorderColor" gefunden werden, die ein erstes Argument vom Typ "System.Windows.Forms.PropertyGrid" akzeptiert (Fehlt eine Using-Direktive oder ein Assemblyverweis?).
Compiler Error: c:\Users\Dirk\Documents\Honorbuddy\Routines\Fury Unleashed\Interfaces\GUI\Interface.Designer.cs(72,30) : error CS1061: "System.Windows.Forms.PropertyGrid" enth?lt keine Definition f?r "HelpBorderColor", und es konnte keine Erweiterungsmethode "HelpBorderColor" gefunden werden, die ein erstes Argument vom Typ "System.Windows.Forms.PropertyGrid" akzeptiert (Fehlt eine Using-Direktive oder ein Assemblyverweis?).
Compiler Error: c:\Users\Dirk\Documents\Honorbuddy\Routines\Fury Unleashed\Interfaces\GUI\Interface.Designer.cs(76,30) : error CS1061: "System.Windows.Forms.PropertyGrid" enth?lt keine Definition f?r "SelectedItemWithFocusBackColor", und es konnte keine Erweiterungsmethode "SelectedItemWithFocusBackColor" gefunden werden, die ein erstes Argument vom Typ "System.Windows.Forms.PropertyGrid" akzeptiert (Fehlt eine Using-Direktive oder ein Assemblyverweis?).
Compiler Error: c:\Users\Dirk\Documents\Honorbuddy\Routines\Fury Unleashed\Interfaces\GUI\Interface.Designer.cs(77,30) : error CS1061: "System.Windows.Forms.PropertyGrid" enth?lt keine Definition f?r "SelectedItemWithFocusForeColor", und es konnte keine Erweiterungsmethode "SelectedItemWithFocusForeColor" gefunden werden, die ein erstes Argument vom Typ "System.Windows.Forms.PropertyGrid" akzeptiert (Fehlt eine Using-Direktive oder ein Assemblyverweis?).
Compiler Error: c:\Users\Dirk\Documents\Honorbuddy\Routines\Fury Unleashed\Interfaces\GUI\Interface.Designer.cs(82,30) : error CS1061: "System.Windows.Forms.PropertyGrid" enth?lt keine Definition f?r "ViewBorderColor", und es konnte keine Erweiterungsmethode "ViewBorderColor" gefunden werden, die ein erstes Argument vom Typ "System.Windows.Forms.PropertyGrid" akzeptiert (Fehlt eine Using-Direktive oder ein Assemblyverweis?).
Compiler Error: c:\Users\Dirk\Documents\Honorbuddy\Routines\Fury Unleashed\Interfaces\GUI\Interface.Designer.cs(532,27) : error CS1061: "System.Windows.Forms.PropertyGrid" enth?lt keine Definition f?r "CommandsBorderColor", und es konnte keine Erweiterungsmethode "CommandsBorderColor" gefunden werden, die ein erstes Argument vom Typ "System.Windows.Forms.PropertyGrid" akzeptiert (Fehlt eine Using-Direktive oder ein Assemblyverweis?).
Compiler Error: c:\Users\Dirk\Documents\Honorbuddy\Routines\Fury Unleashed\Interfaces\GUI\Interface.Designer.cs(535,27) : error CS1061: "System.Windows.Forms.PropertyGrid" enth?lt keine Definition f?r "HelpBorderColor", und es konnte keine Erweiterungsmethode "HelpBorderColor" gefunden werden, die ein erstes Argument vom Typ "System.Windows.Forms.PropertyGrid" akzeptiert (Fehlt eine Using-Direktive oder ein Assemblyverweis?).
Compiler Error: c:\Users\Dirk\Documents\Honorbuddy\Routines\Fury Unleashed\Interfaces\GUI\Interface.Designer.cs(539,27) : error CS1061: "System.Windows.Forms.PropertyGrid" enth?lt keine Definition f?r "SelectedItemWithFocusBackColor", und es konnte keine Erweiterungsmethode "SelectedItemWithFocusBackColor" gefunden werden, die ein erstes Argument vom Typ "System.Windows.Forms.PropertyGrid" akzeptiert (Fehlt eine Using-Direktive oder ein Assemblyverweis?).
Compiler Error: c:\Users\Dirk\Documents\Honorbuddy\Routines\Fury Unleashed\Interfaces\GUI\Interface.Designer.cs(540,27) : error CS1061: "System.Windows.Forms.PropertyGrid" enth?lt keine Definition f?r "SelectedItemWithFocusForeColor", und es konnte keine Erweiterungsmethode "SelectedItemWithFocusForeColor" gefunden werden, die ein erstes Argument vom Typ "System.Windows.Forms.PropertyGrid" akzeptiert (Fehlt eine Using-Direktive oder ein Assemblyverweis?).
Compiler Error: c:\Users\Dirk\Documents\Honorbuddy\Routines\Fury Unleashed\Interfaces\GUI\Interface.Designer.cs(545,27) : error CS1061: "System.Windows.Forms.PropertyGrid" enth?lt keine Definition f?r "ViewBorderColor", und es konnte keine Erweiterungsmethode "ViewBorderColor" gefunden werden, die ein erstes Argument vom Typ "System.Windows.Forms.PropertyGrid" akzeptiert (Fehlt eine Using-Direktive oder ein Assemblyverweis?).
 
Getting the same Errors. I used the Zip and the SVN Link in the Folder "Fury Unleashed" but always the same Error.
 
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