Aevitas
Well-Known Member
- Joined
- Mar 2, 2010
- Messages
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We're currently working on updating TankLeader for the latest patch of World of Tanks, which may take a little longer than usualy.
A lot of things have changed under the hood and it'll take a while for us to catch up and get everything working as before again.
At this point I can't accurately estimate how long we'll be down for, but I expect to have more information for you later tonight.
The previous TankLeader won't work with the current WoT patch, and it'll force the game to close. You won't be able to use TankLeader if you are on 8.8 until we have updated.
Update: Most of the stuff that requires updating is done, but we're seeing some awful performance right now. We're continuing to update what's left and we expect to have a release up tomorrow (12th of September)
Update 2: We've found most of the stuff required for 8.8, and we've increased performance by a ton too. I'm currently running the TL for 8.8 at 90 FPS where it used to be around 30 tops, so that's huge. However, we used to compensate here and there for terrible performance in stuff like pathing, so we'll need to review that and tweak it as we go along. We're not far off, I still expect to release tonight, or tomorrow morning at the very most.
Update 3: Released, enjoy! ( Buddy Updates )
Thanks.
A lot of things have changed under the hood and it'll take a while for us to catch up and get everything working as before again.
At this point I can't accurately estimate how long we'll be down for, but I expect to have more information for you later tonight.
The previous TankLeader won't work with the current WoT patch, and it'll force the game to close. You won't be able to use TankLeader if you are on 8.8 until we have updated.
Update: Most of the stuff that requires updating is done, but we're seeing some awful performance right now. We're continuing to update what's left and we expect to have a release up tomorrow (12th of September)
Update 2: We've found most of the stuff required for 8.8, and we've increased performance by a ton too. I'm currently running the TL for 8.8 at 90 FPS where it used to be around 30 tops, so that's huge. However, we used to compensate here and there for terrible performance in stuff like pathing, so we'll need to review that and tweak it as we go along. We're not far off, I still expect to release tonight, or tomorrow morning at the very most.
Update 3: Released, enjoy! ( Buddy Updates )
Thanks.