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Beast DemonHunter Trinity combat routine, perfect-ed for HC MP10 farming ver 0.2

Every skills is tweaked for best execution. :) Too many to list out, like grenades, cluster arrows, spike traps, etc...
 
Sounds fishy to me. Without specific information on what this does, I wouldn't try it. I don't even know what "beast" means in this case. Was that supposed to mean best? Honestly though, skill builds and stuff make a big difference, as does gear, etc.
 
Sounds fishy to me. Without specific information on what this does, I wouldn't try it. I don't even know what "beast" means in this case. Was that supposed to mean best? Honestly though, skill builds and stuff make a big difference, as does gear, etc.

I'm too lazy to list out all the improvements, at least you will see with:
- Spike Traps
- (skill?) Gloom
- (skill?) Lingering Fog
- Cluster Arrow
- Elemental Arrow
- Vault
- ...

Just open the file with a text editor, compare to the default version, and you will see all improvements
 
If you could provide your skill set as an example that would be a great benefit.

I'm too lazy to list out all the improvements, at least you will see with:
- Spike Traps
- (skill?) Gloom
- (skill?) Lingering Fog
- Cluster Arrow
- Elemental Arrow
- Vault
- ...

Just open the file with a text editor, compare to the default version, and you will see all improvements
 
way better than the original trinity routine, but can you make it stop spamming chakram: shuriken cloud as it is a passive skill and use a hatred generator instead?
Edit: also can you incorporate to use gloom and then shuriken cloud to get the lifesteal effect for 2 minutes?
 
I just diff'd this with the built in Trinity version.

They're the same file.

What gives...?
 
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