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PureRotation V2

View attachment 98939

Destro starts to cast Chaos Bolt before it reaches 2 embers and since Dark Soul is set to be cast at 2 embers minimum, it almost never gets used. Also, Ember Tap is yoused every once in a while, but my toon easily dies with lots of embers up.
Also, it is not in this log, but I often see the rotation pause when F&B is used and than toon runs out of embers.
Pet summoning is annoying. I have to stop the bot in order to change pet. Auto re-summoning is ON but it does not summon the pet that just died, it summons Observer. If I am using Void to tank and void dies, it uses Flames to re-summon and when pet dies again it starts summoning Observer, which is useles.

Combat ressing is very hard to do with any class. I target a player to ressurect and CR immediately re-targets enemy - big problem in raiding.

No log, but all the time and only when using the CR for Blood DK I get lag spikes in game. This almost never happens with Frost or any other class.
I havent tested in raid, but when playing single, BLOOD DK does not use Horn ever. Frost sometimes opens with Unholy Blight and not with Outbreak. UB is much better to be kept at the start. Often adds come out shortly after and there is its use.
Which rotation is best for Frost DK? I am using the default one (PVP) and I dont see any difference with others. Also, I am not wrong UH FB rotation should use attack power procs to apply strong deseases. I don't see this happening. I tested on Horridon heroic and my desease dmg is far below SS dmg, even tho I am dpsing adds most of the time (info is before switching to Jelak fulltime). Also did some tests on dummy - same thing. I have JK hc trinket. Tests with DV UH CR on dummy also result in far less dps than Frost. UH kinda keeps up with Frost when there is AOE, but single target dps is far lower. This should not be the case. Over 525 ilvl UH should be doing better.

Is pala healing getting fixed fixed? As I wrote before CR does not use any AOE healing spells. If a log is all it takes, I will kill Sha a couple of times and you will see there is no AOE healing.

AND THANK YOU GUYS FOR THIS GREAT CR!

TLDR:
I really care mostly about DK DPS rotations, other stuff is just good to have for me.

I just want to point out that regardless of "new trinkets" in 5.4, FB is most likely dead. The small dps gain over time isn't worth it

It's Blizzard that's trying to kill FB because they don't see the rotation as fit as a "normal" rotation. They are trying to make up for the mistakes by for instance removing dot damage gained by "Tricks of the Trade" in a hotfix.
The new trinkets doesn't benefit FB. When I see the proper math when 5.4 is released from the "pro" players, I'll consider it. But until then FB won't be supported.

I might however add :: Put plague strike / outbreak on target IF attack power is higher and I can put a larger and better dot on the current-target. ->
This will be added to the standard rotation as it is an "dps win" as you say. However I will consider adding Blood Tap support for Unholy and Frost Twohander when 5.4 hits.

BUT! I will never add supporting of fully FB because in my eyes that's a pretty much dead rotation due to the new trinkets arriving in 5.4 and blizzard wants to kill it, when I mean fully ->

Spamming Festering Strike until dot duration is -> 40-50+ seconds then Scouring Strike.

I'll be adding a focus thing for auto ress if the selected focus target is dead and we have raise dead available -> USE
 
Soo, downloaded new fresh HB v2.5, downloaded new PR and Tyrael via SVN, logged onto Enhancement Shaman, now he doesnt want to attack everything i target, fine, but he pops Elemental&all other CD's directly at the first mob i start fighting. The settings dont change it, ive set it to Hotkeys Mode, still pops all, set to semi automatic, still pops all cd's but does NOT attack the mob via rotation, whitehits only. Sucks having elemental popped at a 300k hp trash mob -.-

so, what about this part ? i know my warr log is still missing, havent had the time to play, but shaman log was delivered, and the enhancer still pops all cd's at the first mob, no matter what settings i made.
 

Attachments

so, what about this part ? i know my warr log is still missing, havent had the time to play, but shaman log was delivered, and the enhancer still pops all cd's at the first mob, no matter what settings i made.
we don't push updates after each report (except u pay someone to fix it asap, which i think was never done and noone of the team will ever accept (hopefully)) ;) so ... it will be done when it's done, and for the warrior part -> no log, no fix

--- edit ---
warrior part tripple checked
- Fury & Prot are using the correct setting
- Arms uses shattering only in PVP Cooldowns

result: no clue what'S wrong without log, no clue which specc u r talking about, and so on ...
 
View attachment 98939

Destro starts to cast Chaos Bolt before it reaches 2 embers and since Dark Soul is set to be cast at 2 embers minimum, it almost never gets used. Also, Ember Tap is yoused every once in a while, but my toon easily dies with lots of embers up.
Also, it is not in this log, but I often see the rotation pause when F&B is used and than toon runs out of embers.
Pet summoning is annoying. I have to stop the bot in order to change pet. Auto re-summoning is ON but it does not summon the pet that just died, it summons Observer. If I am using Void to tank and void dies, it uses Flames to re-summon and when pet dies again it starts summoning Observer, which is useles.

Combat ressing is very hard to do with any class. I target a player to ressurect and CR immediately re-targets enemy - big problem in raiding.

No log, but all the time and only when using the CR for Blood DK I get lag spikes in game. This almost never happens with Frost or any other class.
I havent tested in raid, but when playing single, BLOOD DK does not use Horn ever. Frost sometimes opens with Unholy Blight and not with Outbreak. UB is much better to be kept at the start. Often adds come out shortly after and there is its use.
Which rotation is best for Frost DK? I am using the default one (PVP) and I dont see any difference with others. Also, I am not wrong UH FB rotation should use attack power procs to apply strong deseases. I don't see this happening. I tested on Horridon heroic and my desease dmg is far below SS dmg, even tho I am dpsing adds most of the time (info is before switching to Jelak fulltime). Also did some tests on dummy - same thing. I have JK hc trinket. Tests with DV UH CR on dummy also result in far less dps than Frost. UH kinda keeps up with Frost when there is AOE, but single target dps is far lower. This should not be the case. Over 525 ilvl UH should be doing better.

Is pala healing getting fixed fixed? As I wrote before CR does not use any AOE healing spells. If a log is all it takes, I will kill Sha a couple of times and you will see there is no AOE healing.

AND THANK YOU GUYS FOR THIS GREAT CR!

TLDR:
I really care mostly about DK DPS rotations, other stuff is just good to have for me.

it is always a log that is missing, as i showed on one of the last examples where a user thought something was never used ... it was clearly completly wrong what the user reported
so yes we always need a log! for everything!
 
result: no clue what'S wrong without log, no clue which specc u r talking about, and so on ...

Fury Specc, was able to kill the shattering part, i had to deactivate shattering in prot settings to make him not use it any more, and for the kick part, ill go challenge modes tonight aggain, ill post logs. its not that he never uses kicks, but sometimes he seems to not care about it at all, kinda hard to describe :/ and no, its not only a feeling, i kept an eye on the kick part, and had to do it manually sometimes.

will post logs when challenge modes done
 
@Alxaw,
Thanks for the response. I haven't looked at 5.4 yet, but if you say FB will be useless, OK we stick to Frost. Btw, I think we were discussing about Dks and I think you also play DK. What spec are you playing and what numbers you get. I am sticking to Frost and PR at the moment as for DV Frost Hotkeys dont work for me and I can't afford the CR to blow my CDs randomly or w/e. DV UH worked fine last time I tried it (HKeys too) but I get low numbers from it (Flock is ON). And under PR which routine do I select (PVP , PVEtest...)? Do you have an idea what might be causing the game spikes I get under Blood?
About the ress, I am not sure what you are saying. You intend to make it ress a focus target? How would I know who will die and if more than 1 which 1 will be given to me by leader?

@Storm,
I'll try to jump on the pally and get a log.
 
@Alxaw,
Thanks for the response. I haven't looked at 5.4 yet, but if you say FB will be useless, OK we stick to Frost. Btw, I think we were discussing about Dks and I think you also play DK. What spec are you playing and what numbers you get. I am sticking to Frost and PR at the moment as for DV Frost Hotkeys dont work for me and I can't afford the CR to blow my CDs randomly or w/e. DV UH worked fine last time I tried it (HKeys too) but I get low numbers from it (Flock is ON). And under PR which routine do I select (PVP , PVEtest...)? Do you have an idea what might be causing the game spikes I get under Blood?
About the ress, I am not sure what you are saying. You intend to make it ress a focus target? How would I know who will die and if more than 1 which 1 will be given to me by leader?

@Storm,
I'll try to jump on the pally and get a log.

That's only for special rotations only. Shouldn't be needed at all..

Would you mind linking me which talents you were using as Unholy?

Regarding Raise Dead..

You simply select the "dead" party member of your choosing in Grid / WoW Default Frames and select focus. Then the bot will try to use Raise Dead on that focus target you've selected, this is the only reasonable method that I know of.
 
@alxaw

I removed UH a few days ago and I am not sure of some talents. I am certain about: Rolling B, Death P, Runic C. The rest I am not sure + I change the rest depending on encounter.
 
View attachment 5168 2013-07-13 21.03.txt

Here is the Holy Paladin log from Sha. There were about 3 AOE heals for 3 minute combat. 14k HPS dead last on healing. Between 490 and 500 ilvl. 5 healers, top is at 34k HPS. None died but during the whole fight there were enough toons that could be AOE healed.
Using another bot in LFR I have seen my toon pushing 60k HPS (heavy AOE combat) untill it runs OOM, which is about 2 min.
 
How do I turn off the special key, or just stop it from casting time warp? Its casting it when we are fighting trash mobs, not the boss. People are getting pissed at me.
 
Has anyone read any of the notes they put into the code..? Pretty fucking hilarious xD
On a side note: I plan on using this for feral kitty pvp, does this use ravage when stampede is up? Also, does it change to bear form if my health gets to a certain point? :o I know this is pve based, but there's really not much difference between pvp and pve rotations for feral
 
Is it just me or does everyone check the forums on the weekend waiting for Oracle to appear under AIO?
 
Well, if everyone only knew the half of the stuff that was going on in Wulf's life they would understand. All the team does a great job, Always remember they are not getting paid to do this. They are taking time out of their lives to help and implement such an awesome CC.
 
Is it just me or does everyone check the forums on the weekend waiting for Oracle to appear under AIO?

I check constantly, wanting, waiting, for some shred of info, something to hang on to, that says we are closer to Oracle release.
 
Well, if everyone only knew the half of the stuff that was going on in Wulf's life they would understand. All the team does a great job, Always remember they are not getting paid to do this. They are taking time out of their lives to help and implement such an awesome CC.

I didn't mean to come off as a spoiled kid expecting anything, I was just saying its more of a joyus anticipation for it to drop...kinda like the midnight release of your favorite game, or movie. :)
 
Has anyone been having issues with the SVN trunk? It is timing out for me currently for both PureRoation and Tylrael
 
I didn't mean to come off as a spoiled kid expecting anything, I was just saying its more of a joyus anticipation for it to drop...kinda like the midnight release of your favorite game, or movie. :)


Oh no, I was not saying you were acting like a spoiled kid. Yes, I completely agree. I am really waiting on that message on Skype from wulf saying Ok, I need you to test this. Doubt that will happen though. LOL
 
I seem to be having a problem with the ele rotation it seems like it tries to cast other spells and then doesn't and just keeps spamming lightning bolt, the only spell it does get off sometimes is elemental blast : / can anyone help?

This is just attacking the training dummy:
PureRotation 2.1.2]: *Flame Shock on Raider's Training Dummy at 23.3 yds at 99.9%
[CGSpellBook::CastSpell] Override ID: 403, KnownIndex: 57
[CGSpellBook::CastSpell] Override ID: 8050, KnownIndex: 49
[PureRotation 2.1.2]: *Flame Shock on Raider's Training Dummy at 23.3 yds at 100.0%
[CGSpellBook::CastSpell] Override ID: 403, KnownIndex: 57
[PureRotation 2.1.2]: *Lightning Bolt on Raider's Training Dummy at 23.3 yds at 100.0%
[CGSpellBook::CastSpell] Override ID: 403, KnownIndex: 57
[CGSpellBook::CastSpell] Override ID: 8050, KnownIndex: 49
[PureRotation 2.1.2]: [UseItem] Soothing Talisman of the Shado-Pan Assault
[CGSpellBook::CastSpell] Override ID: 114049, KnownIndex: 35
[PureRotation 2.1.2]: *Ascendance on Raider's Training Dummy at 23.3 yds at 100.0%
[CGSpellBook::CastSpell] Override ID: 2894, KnownIndex: 91
[PureRotation 2.1.2]: *Fire Elemental Totem on Raider's Training Dummy at 23.3 yds at 100.0%
[CGSpellBook::CastSpell] Override ID: 2894, KnownIndex: 91
[CGSpellBook::CastSpell] Override ID: 8050, KnownIndex: 49
[PureRotation 2.1.2]: *Flame Shock on Raider's Training Dummy at 23.3 yds at 100.0%
[CGSpellBook::CastSpell] Override ID: 403, KnownIndex: 57
[PureRotation 2.1.2]: *Lightning Bolt on Raider's Training Dummy at 23.3 yds at 100.0%
[CGSpellBook::CastSpell] Override ID: 403, KnownIndex: 57
[CGSpellBook::CastSpell] Override ID: 114049, KnownIndex: 35
[PureRotation 2.1.2]: *Ascendance on Raider's Training Dummy at 23.3 yds at 99.9%
[CGSpellBook::CastSpell] Override ID: 8050, KnownIndex: 49
[PureRotation 2.1.2]: *Flame Shock on Raider's Training Dummy at 23.3 yds at 99.9%
[CGSpellBook::CastSpell] Override ID: 403, KnownIndex: 57
[PureRotation 2.1.2]: *Lightning Bolt on Raider's Training Dummy at 23.3 yds at 99.9%
[CGSpellBook::CastSpell] Override ID: 403, KnownIndex: 57
[CGSpellBook::CastSpell] Override ID: 8050, KnownIndex: 49
[PureRotation 2.1.2]: *Flame Shock on Raider's Training Dummy at 23.3 yds at 100.0%
[CGSpellBook::CastSpell] Override ID: 403, KnownIndex: 57
[PureRotation 2.1.2]: *Lightning Bolt on Raider's Training Dummy at 23.3 yds at 100.0%
[CGSpellBook::CastSpell] Override ID: 8050, KnownIndex: 49
[CGSpellBook::CastSpell] Override ID: 403, KnownIndex: 57
[CGSpellBook::CastSpell] Override ID: 114049, KnownIndex: 35
[PureRotation 2.1.2]: *Ascendance on Raider's Training Dummy at 23.3 yds at 100.0%
[CGSpellBook::CastSpell] Override ID: 403, KnownIndex: 57
[CGSpellBook::CastSpell] Override ID: 8050, KnownIndex: 49
[CGSpellBook::CastSpell] Override ID: 403, KnownIndex: 57
[CGSpellBook::CastSpell] Override ID: 8050, KnownIndex: 49
[CGSpellBook::CastSpell] Override ID: 403, KnownIndex: 57
[CGSpellBook::CastSpell] Override ID: 114049, KnownIndex: 35
[CGSpellBook::CastSpell] Override ID: 8050, KnownIndex: 49
[PureRotation 2.1.2]: *Flame Shock on Raider's Training Dummy at 23.3 yds at 99.9%
[CGSpellBook::CastSpell] Override ID: 403, KnownIndex: 57
[PureRotation 2.1.2]: *Lightning Bolt on Raider's Training Dummy at 23.3 yds at 99.9%
[CGSpellBook::CastSpell] Override ID: 403, KnownIndex: 57
[CGSpellBook::CastSpell] Override ID: 8050, KnownIndex: 49
[CGSpellBook::CastSpell] Override ID: 403, KnownIndex: 57
[CGSpellBook::CastSpell] Override ID: 114049, KnownIndex: 35
[CGSpellBook::CastSpell] Override ID: 8050, KnownIndex: 49
[PureRotation 2.1.2]: *Flame Shock on Raider's Training Dummy at 23.3 yds at 100.0%
[CGSpellBook::CastSpell] Override ID: 403, KnownIndex: 57
[PureRotation 2.1.2]: *Lightning Bolt on Raider's Training Dummy at 23.3 yds at 100.0%
[CGSpellBook::CastSpell] Override ID: 117014, KnownIndex: 46
[PureRotation 2.1.2]: *Elemental Blast on Raider's Training Dummy at 23.3 yds at 100.0%
[CGSpellBook::CastSpell] Override ID: 403, KnownIndex: 57
[CGSpellBook::CastSpell] Override ID: 8050, KnownIndex: 49
[CGSpellBook::CastSpell] Override ID: 403, KnownIndex: 57
[CGSpellBook::CastSpell] Override ID: 8050, KnownIndex: 49
[CGSpellBook::CastSpell] Override ID: 403, KnownIndex: 57
[CGSpellBook::CastSpell] Override ID: 117014, KnownIndex: 46
[CGSpellBook::CastSpell] Override ID: 114049, KnownIndex: 35
[PureRotation 2.1.2]: *Ascendance on Raider's Training Dummy at 23.3 yds at 100.0%
[CGSpellBook::CastSpell] Override ID: 117014, KnownIndex: 46
[PureRotation 2.1.2]: *Elemental Blast on Raider's Training Dummy at 23.3 yds at 99.9%
[CGSpellBook::CastSpell] Override ID: 8050, KnownIndex: 49
[PureRotation 2.1.2]: *Flame Shock on Raider's Training Dummy at 23.3 yds at 99.9%
[CGSpellBook::CastSpell] Override ID: 403, KnownIndex: 57
[PureRotation 2.1.2]: *Lightning Bolt on Raider's Training Dummy at 23.3 yds at 99.9%
[CGSpellBook::CastSpell] Override ID: 403, KnownIndex: 57
[CGSpellBook::CastSpell] Override ID: 117014, KnownIndex: 46
[CGSpellBook::CastSpell] Override ID: 8050, KnownIndex: 49
[CGSpellBook::CastSpell] Override ID: 403, KnownIndex: 57
[CGSpellBook::CastSpell] Override ID: 114049, KnownIndex: 35
[CGSpellBook::CastSpell] Override ID: 8050, KnownIndex: 49
[PureRotation 2.1.2]: *Flame Shock on Raider's Training Dummy at 23.3 yds at 100.0%
[CGSpellBook::CastSpell] Override ID: 403, KnownIndex: 57
[PureRotation 2.1.2]: *Lightning Bolt on Raider's Training Dummy at 23.3 yds at 100.0%
[CGSpellBook::CastSpell] Override ID: 117014, KnownIndex: 46
[PureRotation 2.1.2]: *Elemental Blast on Raider's Training Dummy at 23.3 yds at 100.0%
[CGSpellBook::CastSpell] Override ID: 403, KnownIndex: 57
[CGSpellBook::CastSpell] Override ID: 8050, KnownIndex: 49
[PureRotation 2.1.2]: *Flame Shock on Raider's Training Dummy at 23.3 yds at 99.9%
[CGSpellBook::CastSpell] Override ID: 403, KnownIndex: 57
[PureRotation 2.1.2]: *Lightning Bolt on Raider's Training Dummy at 23.3 yds at 99.9%
[CGSpellBook::CastSpell] Override ID: 117014, KnownIndex: 46
[PureRotation 2.1.2]: *Elemental Blast on Raider's Training Dummy at 23.3 yds at 99.9%
[CGSpellBook::CastSpell] Override ID: 403, KnownIndex: 57
[CGSpellBook::CastSpell] Override ID: 114049, KnownIndex: 35
[PureRotation 2.1.2]: *Ascendance on Raider's Training Dummy at 23.3 yds at 99.9%
[CGSpellBook::CastSpell] Override ID: 403, KnownIndex: 57
[CGSpellBook::CastSpell] Override ID: 8050, KnownIndex: 49
[CGSpellBook::CastSpell] Override ID: 403, KnownIndex: 57
[CGSpellBook::CastSpell] Override ID: 117014, KnownIndex: 46
[CGSpellBook::CastSpell] Override ID: 403, KnownIndex: 57
[CGSpellBook::CastSpell] Override ID: 8050, KnownIndex: 49
[CGSpellBook::CastSpell] Override ID: 403, KnownIndex: 57
[CGSpellBook::CastSpell] Override ID: 114049, KnownIndex: 35
[PureRotation 2.1.2]: *Ascendance on Raider's Training Dummy at 23.3 yds at 100.0%
[CGSpellBook::CastSpell] Override ID: 8050, KnownIndex: 49
[PureRotation 2.1.2]: *Flame Shock on Raider's Training Dummy at 23.3 yds at 100.0%
[CGSpellBook::CastSpell] Override ID: 403, KnownIndex: 57
[PureRotation 2.1.2]: *Lightning Bolt on Raider's Training Dummy at 23.3 yds at 100.0%
[CGSpellBook::CastSpell] Override ID: 8050, KnownIndex: 49
[PureRotation 2.1.2]: *Flame Shock on Raider's Training Dummy at 23.3 yds at 99.9%
[CGSpellBook::CastSpell] Override ID: 403, KnownIndex: 57
[PureRotation 2.1.2]: *Lightning Bolt on Raider's Training Dummy at 23.3 yds at 99.9%
[CGSpellBook::CastSpell] Override ID: 114049, KnownIndex: 35
[PureRotation 2.1.2]: *Ascendance on Raider's Training Dummy at 23.3 yds at 99.9%
[CGSpellBook::CastSpell] Override ID: 403, KnownIndex: 57
[CGSpellBook::CastSpell] Override ID: 8050, KnownIndex: 49
[CGSpellBook::CastSpell] Override ID: 403, KnownIndex: 57
[CGSpellBook::CastSpell] Override ID: 8050, KnownIndex: 49
[CGSpellBook::CastSpell] Override ID: 403, KnownIndex: 57
[CGSpellBook::CastSpell] Override ID: 8050, KnownIndex: 49
[CGSpellBook::CastSpell] Override ID: 403, KnownIndex: 57
[CGSpellBook::CastSpell] Override ID: 114049, KnownIndex: 35
[PureRotation 2.1.2]: *Ascendance on Raider's Training Dummy at 23.3 yds at 100.0%
[CGSpellBook::CastSpell] Override ID: 8050, KnownIndex: 49
[PureRotation 2.1.2]: *Flame Shock on Raider's Training Dummy at 23.3 yds at 100.0%
[CGSpellBook::CastSpell] Override ID: 403, KnownIndex: 57
[PureRotation 2.1.2]: *Lightning Bolt on Raider's Training Dummy at 23.3 yds at 100.0%
 
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