I think I understand the way you planed this, but isn't there a possibility of running the exact same waytowards another node a few times?
As often wanted for GB2, do you randomize spots by targeting "a pixel next to it"?
Been using HB and lurking for a while but new to posting; your idea inspired me to sign up so kudos on that.
Ive never used GB2 as I'm focusing more on PVP since getting HB so please be gentle if some of this is obvious or not relevant.
When I reflect on the time Ive spent gathering I'm struck by how quickly I fall into a pattern of visiting nodes that approximates a circuit. Single zone or multi-zone it doesn't matter. I fly in the same direction modifying and expanding my route as I discover new nodes. And of course Ive seen countless others doing the same. How do you think that randomizing node order mimics human activity? I would never cross a zone when the next closest node was within sight and had respawned but it sounds like your movement algorithm will do just that. If we imagine the numbers on a clock represent the nodes in a zone you description suggests that your bot would collect in the order 3,7,6,8,1,2,5,4,11,9,10,12 which no actual player would ever do.
Wouldn't you be more "human" if you developed a circuit and then randomly deviated from that route (reversed direction/ crossed the zone/ skipped ahead several nodes) if you found a player gathering one of your nodes or found two or more sequential nodes empty?
I'm not trying to knock your work at all, just offering food for thought.
What if you were able to give it a pool of profiles to use?
So after loosing my last 3 farming accounts to bans I've decided to do try something a little different.
Background:
I had my last 3 farming accounts gathering herbs and ore in different zones, using personal profiles, and randomized way points. I do not believe I was banned due to player reports, these accounts were monitored 100% of the time, they ran for 2-5 hours at a time over the last couple of weeks. The most recent was banned after only a few days, but, this could have been the result of being flagged on the other accounts which were running for longer.
Moving forward:
Farmer Joe. (Not to be confused with one of my old CCs). Farmer Joe is my attempt at an alternative to Gatherbuddy. How is it different? No profiles, well, not really, there are no paths to follow as such. How does it work? You start by adding a couple of initial way points (ideally on opposite ends of the zone), this gets Joe moving across the map and as Joe moves across the map he discovers new nodes, each time a new node is found this location is added to the list. The list of node locations is randomized and Joe visits each one only once per "cycle". The more times an object is harvested from a general location, the more chance Joe has of visiting the location. Of cause, if you were a player you'd be frequently visiting high repop locations.
So... what do you think?
EDIT: Currently I have a farming flying around a zone gathering nodes perfectly. It is far from ready but the concept is sound and in my opinion perfectly achievable.
Do you think the lack of chat could influence ban rates? Eg botting for multiple hours and barely talking?
why not easily getting ALL nodes from WoWHead![]()
Because I never thought of that
EDIT: Nor does my skill level extend to such tasks.