yeah thats trueFYI - this issue is not limited to Duskwood. The bot generally does not follow the middle of the road throughout the game world, causing it to hang up on obstacles quite frequently. Don't get me wrong, it's tons better than the previous navigation system - it could just use some more tweaking =)
FYI - this issue is not limited to Duskwood. The bot generally does not follow the middle of the road throughout the game world, causing it to hang up on obstacles quite frequently. Don't get me wrong, it's tons better than the previous navigation system - it could just use some more tweaking =)
Honestly, I doubt this is true. I haven't done any changes to the road handling for a long time.It has never followed the middle of the road, it will usually follow the side/edge of the road. But as others have said, Duskwood is a complete nightmare atm, and its not just Duskwood. There are numerous locations where HB is running into road furniture where it was previously avoiding it.
i am sorry Main but its true,the bot always is following the side/edge of the road,never the middle of the roadHonestly, I doubt this is true. I haven't done any changes to the road handling for a long time.
I know. I was referring to this;i am sorry Main but its true,the bot always is following the side/edge of the road,never the middle of the road
the problem is harder at Dusk cause its an area with many obstacles at the edge of the road but you can see it in all areas
There are numerous locations where HB is running into road furniture where it was previously avoiding it.
I know. I was referring to this....
Edit, for some reason I can't edit my above post, guess because it hasn't upgraded me from Gast rank, but was this problem present when manual meshes were used? Because I would have no problem going out of my way to make my own if it meant I could bot without the current problems.