FallenDev
Member
- Joined
- Apr 17, 2013
- Messages
- 779
- Reaction score
- 10
FALLEN
[COLOR="#00GG00"]This bot only uses DEMONBUDDY & TRINITY to compile and work!
Remember to always use Act 4 and Quest 4.2 with this Profile Set[/COLOR]
This profile act's human based on advanced parameters placed by Trinity, and the hard working Dev's of Demonbuddy.
I just used the tools they gave me to create this amazing profile. Act 4 was easier then Act 1 to create, but the Silver
Spires were a tad troublesome. Try it and tell me how you like it!
High Five and a Shout out to Magi!!! rrrix, and the team of trinity Dev's all working hard
for you! No one is paying them therefore give them your absolute support!
ER Diagram
CODE COMPLETE!!!! ^__^ for now
Creds go to of course myself, for the countless hours of coding
, then the help from forums
that I've read from rrrix, then looking at different code from rrrix and Magi to see how they did it, and
how I can make it different ^_~. I know SQL, XML, HTML, currently learning C#/C++ so I would also
like to shout out to all the dev's that made this possible by coding the C# / C++ to create this bot,
and the Trinity addon!
LAST UPDATED CODE: 05/28/2013 11:44PM Download New Demonbuddy: 1.0 r1425 Build 310
And the newest Trinity 1.7.2.13
I'm going to make something clear as day for everyone who does not have the common sense to know this lol... How many
legendary items drop from mobs on a profile is not because of that profile's design or makeup. It is a random drop
created based on your Magic Find and Luck... All this talk about how many "Legs" per hour you make drives me crazy.
The only way a profile "might" be better with obtaining legendary items, is if it has a better route to drop more items.
Thus creating a higher "chance" to obtain a legendary. It's ok.. you can take your tinfoil off now.
Having a problem? Want a fix? Post a log: How to post a log!
[COLOR="#00GG00"]This bot only uses DEMONBUDDY & TRINITY to compile and work!

Remember to always use Act 4 and Quest 4.2 with this Profile Set[/COLOR]
This profile act's human based on advanced parameters placed by Trinity, and the hard working Dev's of Demonbuddy.
I just used the tools they gave me to create this amazing profile. Act 4 was easier then Act 1 to create, but the Silver
Spires were a tad troublesome. Try it and tell me how you like it!

High Five and a Shout out to Magi!!! rrrix, and the team of trinity Dev's all working hard
for you! No one is paying them therefore give them your absolute support!
ER Diagram

CODE COMPLETE!!!! ^__^ for now

Code:
Changelog
v1.0 Finished initial Act4 code.
-- found a problem? Report it.
v1.2 Found an error that if you die in Hope2 near the portal DB just freezes.
-- Added tag to teleport and recorrect course if this happens.
v1.3 Fixed weird death error in Silver
v2.0 Fallen_START.xml now Yar Compatible
-- Game will now create a new game and will not resume last game.
-- Now compatible with any Act.
-- 80% of Trinity Tags converted over to more stable DB Tags.
v2.1 Fixed Act1 code error on rest of files.
v2.5 upgraded code for Hope Tier 1, tags are more proficient.
Code:
Description:
Act 4 profile that includes everything that you would expect from a FallenDev Profile.
Hope -> Hope2 -> Spire1 -> Spire2 -> Flush & Restart
Creds go to of course myself, for the countless hours of coding

that I've read from rrrix, then looking at different code from rrrix and Magi to see how they did it, and
how I can make it different ^_~. I know SQL, XML, HTML, currently learning C#/C++ so I would also
like to shout out to all the dev's that made this possible by coding the C# / C++ to create this bot,
and the Trinity addon!
LAST UPDATED CODE: 05/28/2013 11:44PM Download New Demonbuddy: 1.0 r1425 Build 310
And the newest Trinity 1.7.2.13
I'm going to make something clear as day for everyone who does not have the common sense to know this lol... How many
legendary items drop from mobs on a profile is not because of that profile's design or makeup. It is a random drop
created based on your Magic Find and Luck... All this talk about how many "Legs" per hour you make drives me crazy.
The only way a profile "might" be better with obtaining legendary items, is if it has a better route to drop more items.
Thus creating a higher "chance" to obtain a legendary. It's ok.. you can take your tinfoil off now.
Having a problem? Want a fix? Post a log: How to post a log!

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