FallenDev
Member
- Joined
- Apr 17, 2013
- Messages
- 779
- Reaction score
- 10
I am not 100% sure what you mean.
But this is what happens every 2nd game when I haven't touched the bot other than putting it on and left it on for hours:
[13:27:31.384 N] Creating new game. Params: [Act:A1 Difficulty:Inferno Quest:136656 QuestStep:1 ResumeFromSave:True IsPrivate:True Handicap:4]
[13:27:35.548 N] Loaded profile Weeping Hollow
[13:27:35.846 N] GameChanged. Clearing actors
[13:27:35.935 N] No NV stacks, stuck? Restarting...
[13:27:35.949 N] [Trinity]Loading new profile.
[13:27:36.160 N] Loaded profile Modded FallenDev profile...
[13:27:39.160 N] [Trinity]Exiting game to continue with next profile.
I am not messing with it in any way. It's just running its course, leaving due to no NV stacks every 2nd game after having loaded Weeping Hollows or Fields of Misery, rather than the Festering Woods _START_ one. Or am I doing something wrong?! :S
Ah alright, sorry I thought you were messing with the bot. haha I've had people mess with it then go QQ it broke. lol
Anyway, I didn't edit this version so I can not correct the problem. But I can tell you how to if you will.
Open the file "Weeping" <-- because I see that's where the problem is from your code.
Use notepad if you have to..
Delete
Code:
<TrinityIf condition="NephalemValorCount() == 0">
<LogMessage output="*~*~*~*NO NEPH VALOR*~*~*~*? Must of been stuck, now loading Fallen_START_" />
<TrinityLoadProfile file="Fallen_START_.xml" exit="true" />
</TrinityIf>

He may have edited the above code a bit, but it should be at the top of the file. And look similar to that. Just look for the <TrinityIf condition="NephalemValorCount()
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