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[Azyul Project] Dungeon Farming, Gold Farming, Mount Farming, Transmog Farming, and more!

Then it must be OR my class (Paladin) and its combat routine inside Singular, or something else, cause even with the last svn, it does the same thing :(

I've noticed that now you set focus on Grauf at the beginning of the encounter, and after the first wave of mobs, it correctly launches the first harpoon (after having collected all three needed).

This is EXACTLY what happens (I'm trying to be as accurate as I can in order to give you the best informations possible):

- Set focus on Grauf
- Runs the whole alley without fighting mobs
- Kill all the bunch of mobs that followed through the alley, then kill 3 harponeers
- As soon as it exit combat, it picks 3 harpoons
- Move to the CENTRAL harpoon launcher, waits for Grauf and launch the first harpoon when it enters range
- Move to the RIGHT harpoon launcher immediately after, but DO NOT launch the harpoon. Grauf exhale his breath and fly over the alley
- The toon runs back in the alley killing trash as they come, the run back to harpoon launcher
- it bumps onto the RIGHT harpoon launcher in a continuous run (seems to still have coords problem, always 2.1 yards away is the indication from HB).
- It never launches harpoons again
- Rinse and repeat from "The toon runs back"

... 10 minutes now doing this, I'm writing while observing the bot

As I noticed also yesterday, when the toon starts running back in the alley, Singular says:

Code:
[Singular] Current target invalid.  No other targets available

I'm running with vanilla HB, default Singular options, no changes in Settings&Tools. Only loaded the profile and hit "Start" (From outside the instance, obviously).

I shouldn't of posted saying I fixed it.
I was actually in the process of improving it. Lol

About an hour ago, I posted the final update to it. I've had a few other people test and verify it.
It shouldn't give you any problems now.
 
I shouldn't of posted saying I fixed it.
I was actually in the process of improving it. Lol

About an hour ago, I posted the final update to it. I've had a few other people test and verify it.
It shouldn't give you any problems now.

:D

Skaldi is dead! :D
I'm waiting for the end of the instance just to check another full run, but the first one went extraordinarily well :)

EDIT:

Skaldi is dead two times in a row, so I guess I can really say a BIG Thanks to you. Everything seems to be working very well know. My Pally thanks you sincerely :)
 
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:D

Skaldi is dead! :D
I'm waiting for the end of the instance just to check another full run, but the first one went extraordinarily well :)

EDIT:

Skaldi is dead two times in a row, so I guess I can really say a BIG Thanks to you. Everything seems to be working very well know. My Pally thanks you sincerely :)

Good to hear. :3
Someone who was testing the profile before I released the update said there was some sort of navigation error right after the harpoon event.
The staircase that goes down -- the bot would stop, and try to attack a mob that it can't navigate to. I'm assuming you didn't get this error?
 
Good to hear. :3
Someone who was testing the profile before I released the update said there was some sort of navigation error right after the harpoon event.
The staircase that goes down -- the bot would stop, and try to attack a mob that it can't navigate to. I'm assuming you didn't get this error?

Nope, i didn't get this :)
I noticed only that the bot instead of walking downstairs, jump down where the stairs are broken and then goes back to kill the abomination climbing the lower stair, but without navigation problems and without being stuck somewhere.
 
Nope, i didn't get this :)
I noticed only that the bot instead of walking downstairs, jump down where the stairs are broken and then goes back to kill the abomination climbing the lower stair, but without navigation problems and without being stuck somewhere.

Yep, that's exactly what my bot did.
The tester that reported the error is on the beta version of the bot though, so maybe something is different there.
 
Bot keeps getting stuck in shadow labs on the first boss. It goes to the very last pack of channelers, pull it then go slam the immune boss and refuses to kill the remaining ranged mobs

I have been unable to duplicate your issue, ive tried it on many different toons, and mjj has tried it as well, when I get to touching up the BC profiles ill see what i can do about recoding the first boss. Any additional info you can give would be great
 
I have been unable to duplicate your issue, ive tried it on many different toons, and mjj has tried it as well, when I get to touching up the BC profiles ill see what i can do about recoding the first boss. Any additional info you can give would be great

I ran a whole night session in Shadow Labs yesterday, and didn't had any issue. It correctly pulled the channelers and killed the boss countless times without a single problem. I didn't touch my keyboard or mouse for hours...
 
Few problems with gnomergon farm.

1st alot of times after the first boss where u blow up the rocks. most of the time when quest is finished and u go to loot the enemies bodies are in the rocks and bot cant get to them and just keeps running into rocks.

2nd when he jumps down the ledge onto the gear he goes to the top of the gear and just stops and does nothing.

3rd the biggest problem is when he exits the alliance exit he opens the big door and just stand there and keeps reopening the the door. will not move to go back to enterance.

was going to subit a log but its too big. ill try to get a smaller log
 
I ran a whole night session in Shadow Labs yesterday, and didn't had any issue. It correctly pulled the channelers and killed the boss countless times without a single problem. I didn't touch my keyboard or mouse for hours...

hmm very strange, it happened in all 3 runs when i tried it :( Its a completely fresh install as well, so im not sure what the issue could be.
 
I have been unable to duplicate your issue, ive tried it on many different toons, and mjj has tried it as well, when I get to touching up the BC profiles ill see what i can do about recoding the first boss. Any additional info you can give would be great

ok just tried again. This time it did kill it but it could still get stuck easily, im not sure if singular is to blame or the profiles handle some targeting.

It does the pack on the right side of first boss, as it dies it charges the boss, then ran and pulled the channeler pack on the left side - im sure it would have gotten stuck again but for once all the mobs ran in meele range to be killed.
 
tried again on a paladin and singular. Pulls the pack on right, runs into the boss before pulling left side and just never kills them. I would really like to know how you avoid this issue and never get stuck :P
 
ok just tried again. This time it did kill it but it could still get stuck easily, im not sure if singular is to blame or the profiles handle some targeting.

It does the pack on the right side of first boss, as it dies it charges the boss, then ran and pulled the channeler pack on the left side - im sure it would have gotten stuck again but for once all the mobs ran in meele range to be killed.

I read you're using a Paladin... what spec? (Just to understand the pull logic used). And what's your pull distance in Settings&Tools?
In case, try to extend to the range of your pulling spells (Judgement or Avenger's Shield or so)... Maybe you can solve your problem just letting the bot pull from a bigger distance (if I understand well how it works, when the toon starts to be in combat, the profile will completely leave control to combat routines/specific scripts for that encounter).
 
thx for the gnomergon fixes, but now after dungeon when it exits it tries to open the door 1 time and fails, then it just keeps running into door

edit. my friend us doing the gnomer run also but his did open the door, but still wont on mine
 
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thx for the gnomergon fixes, but now after dungeon when it exits it tries to open the door 1 time and fails, then it just keeps running into door

edit. my friend us doing the gnomer run also but his did open the door, but still wont on mine

Hmmm works fine for me too? Have you tried multiple times, and on multiple toons? If you could post a log it might help us sort it out.
 
dont have log right now, happened to me 4 times. happened to my friend 1 time out of 5
 
the prob is by the time it finishes the dungeon the log is too big to post
 
the prob is by the time it finishes the dungeon the log is too big to post
try uploading it somewhere.
ther was an update on the profiel a few hours ago. i ran the gnomer profile and it ran like a fridge.
 
I read you're using a Paladin... what spec? (Just to understand the pull logic used). And what's your pull distance in Settings&Tools?
In case, try to extend to the range of your pulling spells (Judgement or Avenger's Shield or so)... Maybe you can solve your problem just letting the bot pull from a bigger distance (if I understand well how it works, when the toon starts to be in combat, the profile will completely leave control to combat routines/specific scripts for that encounter).

ive used a lvl 85 an 90 prot pali
 
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