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HB ARCHIVES: The Complete MoP Daily Experience--DO NOT DELETE

Find bug in file "[Rep] Thunder Boss [Brodie].xml":
Code:
<!-- Alliance Return -->
	<If Condition="HasQuest(32576) &amp;&amp; IsQuestCompleted(32576) ||
					HasQuest(32579) &amp;&amp; IsQuestCompleted(32579) ||
					HasQuest(32578) &amp;&amp; IsQuestCompleted(32578) ||
					HasQuest(32577) &amp;&amp; IsQuestCompleted(32577) ||
					HasQuest(32581) &amp;&amp; IsQuestCompleted(32581)">
		<If Condition="IsQuestCompleted(32644)" >
			<If Condition="HasItem(95567) &amp;&amp; !(Me.Location.Distance(new WoWPoint(6134.63, 5008.49, 36.78)) &lt; 100)" >
				<CustomBehavior File="Misc\RunLua" Lua="UseItemByName(95567)" />
				<CustomBehavior File="WaitTimer" WaitTime="5000" />
			<Else>
				<RunTo X="6122.84" Y="4980.87" Z="36.89" />
			</Else>
			</If>
		<ElseIf Condition="!IsQuestCompleted(32644)" >
			<If Condition="HasItem(95567) &amp;&amp; !(Me.Location.Distance(new WoWPoint(5675.27, 6216.83, 13.02)) &lt; 100)" >
				<CustomBehavior File="Misc\RunLua" Lua="UseItemByName(95567)" />
				<CustomBehavior File="WaitTimer" WaitTime="5000" />
			<ElseIf Condition="Me.Location.Distance(new WoWPoint(5675.27, 6216.83, 13.02)) &lt; 100" >
				<CustomBehavior File="WaitTimer" WaitTime="1000" />
			</ElseIf>
			<Else>
				<RunTo X="5840.453" Y="6349.841" Z="1.706437" />
				<CustomBehavior File="InteractWith" MobId="218838" ObjectType="GameObject" WaitForNpcs="True" />
				<CustomBehavior File="WaitTimer" WaitTime="5000" />
			</Else>
			</If>
		</ElseIf>
		</If>
			</If> <!-- it wasn't registered -->
	
<!-- Horde Return -->
	<If Condition="HasQuest(32561) &amp;&amp; IsQuestCompleted(32561) ||
					HasQuest(32520) &amp;&amp; IsQuestCompleted(32520) ||
					HasQuest(32293) &amp;&amp; IsQuestCompleted(32293) ||
					HasQuest(32562) &amp;&amp; IsQuestCompleted(32562) ||
					HasQuest(32522) &amp;&amp; IsQuestCompleted(32522)">
		<If Condition="IsQuestCompleted(32212)" >
			<If Condition="HasItem(95568) &amp;&amp; !(Me.Location.Distance(new WoWPoint(7198.78, 6285.94, 12.47)) &lt; 100)" >
				<CustomBehavior File="Misc\RunLua" Lua="UseItemByName(95568)" />
				<CustomBehavior File="WaitTimer" WaitTime="5000" />
			<Else>
				<RunTo X="7167.23" Y="6309.77" Z="16.02" />
			</Else>
			</If>
		<ElseIf Condition="!IsQuestCompleted(32212)" >
			<If Condition="HasItem(95568) &amp;&amp; !(Me.Location.Distance(new WoWPoint(6712.60, 6481.39, 4.85)) &lt; 100)" >
				<CustomBehavior File="Misc\RunLua" Lua="UseItemByName(95568)" />
				<CustomBehavior File="WaitTimer" WaitTime="5000" />
			<ElseIf Condition="Me.Location.Distance(new WoWPoint(6712.60, 6481.39, 4.85)) &lt; 100" >
				<CustomBehavior File="WaitTimer" WaitTime="1000" />
			</ElseIf>
			<Else>
				<RunTo X="6691.65" Y="6286.90" Z="1.52" />
				<CustomBehavior File="InteractWith" MobId="218840" ObjectType="GameObject" WaitForNpcs="True" />
				<CustomBehavior File="WaitTimer" WaitTime="5000" />
			</Else>
			</If>
		</ElseIf>
		</If>
			</If> <!-- it wasn't registered -->
errors notes as <!-- it wasn't registered -->
Thanks. Sorry for my bad English. And Thanks from Russian players WoW for a profile! :)

Ugh...I hate small bugs like that...I won't be able to clear it til this afternoon (EST) though sorry. :( no access at work.
 
Doing Dominance quests. Tear it up has very weird behavior. It skips/passes crates all the time and tries to burn crates that aren't there.

Log: View attachment 84644

Dominance Offensive is awaiting its overhaul. Shieldwall just got its last night. DomOff I want to do carefully as there's even more "workarounds" and "messy code slapdashes" I had to do to get it working without a mesh. Now that there is one, it will work beautifully...once I can get to it...after work...
 
As i haven't had the time yet to check out this isle, what changes between the phases except more of the isle is available and more quests are offered there?
Are the old npcs moved and their quests disabled, does the terrain change , or just doors open?
 
Hi Brodie,

Does the bot support stage 2 quests on Isle Of Thunder

Thanks

Yes.

As i haven't had the time yet to check out this isle, what changes between the phases except more of the isle is available and more quests are offered there?
Are the old npcs moved and their quests disabled, does the terrain change , or just doors open?

NPC and base movement in phase 2. Phase 3+ opens gates.
 
Still having problems with Laosy Scouting. Goes to Position 1 and stays there.

Log: View attachment 1340 2013-03-14 09.52.txt

Maybe changing the radius from 50 feet to something that will cover the whole area will produce better results?
 
Last edited:
Still having problems with Laosy Scouting. Goes to Position 1 and stays there.

Log: View attachment 84658

Maybe changing the radius from 50 feet to something that will cover the whole area will produce better results?

Are you using the HB quest behavior or mine? Mine lowers the flight height which was fairly high. Trouble is I can extend the search radius to 10000 yds it won't change the fact that about 70 yds out they disappear until you're closer.
 
Lao Scouting quest doesn't work. The character arrives on a point and hangs in it in the sky. I looked that on a quest there is a separate script, in this script of only 2 locations of NPC. But it even on the 2nd doesn't fly. On one all hangs also. Thanks
 
Lao Scouting quest doesn't work. The character arrives on a point and hangs in it in the sky. I looked that on a quest there is a separate script, in this script of only 2 locations of NPC. But it even on the 2nd doesn't fly. On one all hangs also. Thanks

Again...

Are you using the HB quest behavior or mine? Mine lowers the flight height which was fairly high.
 
Just got all my factions exalted and my kite mount, ty for the profiles :)
 
Isle of Thunder Horde has the wrong portal id on the way to the isle,
should be 218462 in line 87. (Phase 2, dunno whether the portal changes).

Thank you very much for these nice profiles
 
I overrode all of the quest behaviors with yours before running the dailies.

My issue is everytime I test, Lao is in the same spot, right under loc 1. I know it's a pathing issue from being in the air, so I'm trying to find a happy medium of being in the air, but not too low as to trigger the cage grab early.
 
My issue is everytime I test, Lao is in the same spot, right under loc 1. I know it's a pathing issue from being in the air, so I'm trying to find a happy medium of being in the air, but not too low as to trigger the cage grab early.

Lmao, Lao is NEVER in that spot when im monitoring the bot. He's always near the behemoth or that spot to the right of the behemoth.
 
Lmao, Lao is NEVER in that spot when im monitoring the bot. He's always near the behemoth or that spot to the right of the behemoth.

For me he's always under the tree in the middle. I'll figure this out though.
 
Having an issue after it finishes the animated warrior daily quest. Profile gets stuck in an endless loop then ends. First time posting on the forums and havent' seen anyone raise this issue. I think this is how you upload logs hehe.
 

Attachments

Having an issue after it finishes the animated warrior daily quest. Profile gets stuck in an endless loop then ends. First time posting on the forums and havent' seen anyone raise this issue. I think this is how you upload logs hehe.

Oh I know what's wrong. Diremoor returns to base to turn in but it's 2nd on the list. I had it wait but I know why it's doing that. I'll fix tonight.
 
cant load [Rep] Thunder Boss [Brodie].xml

I am having difficulty loading the final quest in Phase 2 I wont load Scripts\[Rep] Thunder Boss [Brodie].xml
attached is the log
 

Attachments

Last edited:
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