Index: [Rep] Daily Grind [Brodie].xml
===================================================================
--- [Rep] Daily Grind [Brodie].xml (revision 98)
+++ [Rep] Daily Grind [Brodie].xml (working copy)
@@ -12,14 +12,14 @@
<If Condition="(Me.MapId == 0 && Me.IsAlliance)" >
<CustomBehavior File="FlyTo" DestName="SW Portal" X="-8199.441" Y="529.3228" Z="117.0738" />
<CustomBehavior File="ForcedDismount" />
- <CustomBehavior File="InteractWith" MobId="215457" ObjectType="Gameobject" Range="4" X="-8194.479" Y="528.1129" Z="117.2901" />
+ <CustomBehavior File="InteractWith" MobId="215457" ObjectType="GameObject" Range="4" X="-8194.479" Y="528.1129" Z="117.2901" />
<CustomBehavior File="WaitTimer" WaitTime="10000" GoalText="Waiting for port {TimeRemaining}" />
</If>
<If Condition=" (Me.MapId == 1 && Me.IsHorde)" >
<CustomBehavior File="FlyTo" DestName="Org Portal" X="2013.813" Y="-4699.559" Z="28.61817" />
<CustomBehavior File="ForcedDismount" />
- <CustomBehavior File="InteractWith" MobId="215424" ObjectType="Gameobject" Range="4.75" X="2014.819" Y="-4700.274" Z="28.62439" />
+ <CustomBehavior File="InteractWith" MobId="215424" ObjectType="GameObject" Range="4.75" X="2014.819" Y="-4700.274" Z="28.62439" />
<CustomBehavior File="WaitTimer" WaitTime="10000" GoalText="Waiting for port {TimeRemaining}" />
</If>
Index: [Rep] Golden Lotus Dailies [Brodie].xml
===================================================================
--- [Rep] Golden Lotus Dailies [Brodie].xml (revision 98)
+++ [Rep] Golden Lotus Dailies [Brodie].xml (working copy)
@@ -322,22 +322,22 @@
<While Condition="!IsObjectiveComplete(1, 31756)" >
<CustomBehavior File="FlyTo" X="1568.647" Y="1185.899" Z="444.4847" />
<CustomBehavior File="ForcedDismount"/>
- <CustomBehavior File="InteractWith" QuestId="31756" MobId="214895" IgnoreCombat="True" ObjectType="Gameobject" WaitForNpcs="false" />
+ <CustomBehavior File="InteractWith" QuestId="31756" MobId="214895" IgnoreCombat="True" ObjectType="GameObject" WaitForNpcs="false" />
</While>
<While Condition="!IsObjectiveComplete(2, 31756)" >
<CustomBehavior File="FlyTo" X="1625.123" Y="1269.5" Z="463.0072" />
<CustomBehavior File="ForcedDismount"/>
- <CustomBehavior MobId="214899" IgnoreCombat="True" File="InteractWith" QuestId="31756" ObjectType="Gameobject" WaitForNpcs="false" />
+ <CustomBehavior MobId="214899" IgnoreCombat="True" File="InteractWith" QuestId="31756" ObjectType="GameObject" WaitForNpcs="false" />
</While>
<While Condition="!IsObjectiveComplete(4, 31756)" >
<CustomBehavior File="FlyTo" X="1635.482" Y="1546.689" Z="440.0556" />
<CustomBehavior File="ForcedDismount"/>
- <CustomBehavior MobId="214901" IgnoreCombat="True" File="InteractWith" QuestId="31756" ObjectType="Gameobject" WaitForNpcs="false" />
+ <CustomBehavior MobId="214901" IgnoreCombat="True" File="InteractWith" QuestId="31756" ObjectType="GameObject" WaitForNpcs="false" />
</While>
<While Condition="!IsObjectiveComplete(3, 31756)" >
<CustomBehavior File="FlyTo" X="1481.446" Y="1388.026" Z="444.6272" />
<CustomBehavior File="ForcedDismount"/>
- <CustomBehavior MobId="214900" IgnoreCombat="True" File="InteractWith" QuestId="31756" ObjectType="Gameobject" WaitForNpcs="false" />
+ <CustomBehavior MobId="214900" IgnoreCombat="True" File="InteractWith" QuestId="31756" ObjectType="GameObject" WaitForNpcs="false" />
</While>
</While>
@@ -401,7 +401,7 @@
<CustomBehavior File="FlyTo" X="1673.236" Y="1364.457" Z="453.5921" />
<CustomBehavior File="ForcedDismount" />
<While Condition="(HasQuest(31760) && !IsQuestCompleted(31760))" >
- <CustomBehavior File="InteractWith" MobId="65978" CollectionDistance="500" WaitForNpcs="false" MobState="alive" />
+ <CustomBehavior File="InteractWith" MobId="65978" CollectionDistance="500" WaitForNpcs="false" MobState="Alive" />
</While>
</If>
Index: [Rep] Isle of Thunder A [Brodie].xml
===================================================================
--- [Rep] Isle of Thunder A [Brodie].xml (revision 98)
+++ [Rep] Isle of Thunder A [Brodie].xml (working copy)
@@ -230,7 +230,7 @@
<CustomBehavior File="UserSettings" QuestId="32544" LootMobs="true" PullDistance="10" />
<RunTo X="6213.471" Y="5955.08" Z="40.78753" />
<While Condition="!IsQuestCompleted(32544)" >
- <CustomBehavior File="InteractWith" MobId="69224" CollectionDistance="500" WaitForNpcs="false" MobState="alive" />
+ <CustomBehavior File="InteractWith" MobId="69224" CollectionDistance="500" WaitForNpcs="false" MobState="Alive" />
</While>
</If>
Index: [Rep] Isle of Thunder H [Brodie].xml
===================================================================
--- [Rep] Isle of Thunder H [Brodie].xml (revision 98)
+++ [Rep] Isle of Thunder H [Brodie].xml (working copy)
@@ -425,7 +425,7 @@
<CustomBehavior File="UserSettings" QuestId="32216" LootMobs="true" PullDistance="10" />
<RunTo X="6213.471" Y="5955.08" Z="40.78753" />
<While Condition="!IsQuestCompleted(32216)" >
- <CustomBehavior File="InteractWith" MobId="69224" CollectionDistance="500" WaitForNpcs="false" MobState="alive" />
+ <CustomBehavior File="InteractWith" MobId="69224" CollectionDistance="500" WaitForNpcs="false" MobState="Alive" />
</While>
</If>
Index: [Rep] Tillers PreReqs [Brodie].xml
===================================================================
--- [Rep] Tillers PreReqs [Brodie].xml (revision 98)
+++ [Rep] Tillers PreReqs [Brodie].xml (working copy)
@@ -122,7 +122,7 @@
</If>
<While Condition="HasQuest(30257) && !IsQuestCompleted(30257)" >
- <CustomBehavior File="InteractWith" MobId="210582" ObjectType="Gameobject" Range="10" X="-161.3544" Y="609.952" Z="168.9081" WaitTime="2000" />
+ <CustomBehavior File="InteractWith" MobId="210582" ObjectType="GameObject" Range="10" X="-161.3544" Y="609.952" Z="168.9081" WaitTime="2000" />
</While>
<If Condition="HasQuest(30257) && IsQuestCompleted(30257)" >
Index: Scripts/[Rep] Mistfall Village [Brodie].xml
===================================================================
--- Scripts/[Rep] Mistfall Village [Brodie].xml (revision 98)
+++ Scripts/[Rep] Mistfall Village [Brodie].xml (working copy)
@@ -335,7 +335,7 @@
<CustomBehavior File="UseItemTargetLocation" QuestId="30192" ItemId="85782" UseType="ToObject" ObjectId="63797" Range="30" NumOfTimes="1" />
</While>
<While Condition="(GetItemCount(85782) < 5) && !IsQuestCompleted(30192)" >
- <CustomBehavior File="InteractWith" MobId="213369" WaitForNpcs="false" NumOfTimes="1" WaitTime="1000" CollectionDistance="5000" ObjectType="Gameobject" Range="4" />
+ <CustomBehavior File="InteractWith" MobId="213369" WaitForNpcs="false" NumOfTimes="1" WaitTime="1000" CollectionDistance="5000" ObjectType="GameObject" Range="4" />
</While>
</While>
</If>
@@ -352,7 +352,7 @@
<CustomBehavior File="WaitTimer" WaitTime="3000" />
</While>
<While Condition="(GetItemCount(85950) < 5) && !IsQuestCompleted(30288)" >
- <CustomBehavior File="InteractWith" MobId="213463" WaitForNpcs="false" NumOfTimes="1" WaitTime="1300" CollectionDistance="5000" ObjectType="Gameobject" Range="4" />
+ <CustomBehavior File="InteractWith" MobId="213463" WaitForNpcs="false" NumOfTimes="1" WaitTime="1300" CollectionDistance="5000" ObjectType="GameObject" Range="4" />
</While>
</While>
</If>
@@ -582,7 +582,7 @@
<CustomBehavior File="FlyTo" X="793.1332" Y="1165.867" Z="483.4868" />
<CustomBehavior File="ForcedDismount" />
<While Condition="!IsQuestCompleted(30238)" >
- <CustomBehavior File="InteractWith" MobId="210419" IgnoreCombat="True" Range="5" QuestId="30238" ObjectType="Gameobject"/>
+ <CustomBehavior File="InteractWith" MobId="210419" IgnoreCombat="True" Range="5" QuestId="30238" ObjectType="GameObject"/>
</While>
</If>