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Trinity 1.7.2.4 BETA

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bot walk on loots then bag full, and this will not trigger goldinactivetimer.
 

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and same thing happened after i manually clean bag. walk on loot when bag is empty.
 
sometimes my char (CM wiz) would frost nova too early, before getting into melee range, and ends up hitting nothing, THEN teleports into a crowd with no nova up.

edit: also getting hit by frozen orbs, makes no attempt to dodge them, seems to dodge molten balls now though.
 
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Looks like Ghom is still a little of a problem.
Made 2 runs with two different profiles. Both entered his lair and had lot of troubles to start killing him.

Also I've noticed that with this new version bot sometimes camps the mobs that are climbing walls of Skycrown/Stonefort. He stands next to the spot they will jump on or even whirlwinds on such spot - looks quite strange.

Attaching log from these 2 runs - maybe you will find something useful there ;)
 

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CRITICAL BUG:

Fresh install. Pressing Reload script rules causes the DB to crash.
Db beta 178. Trinity 1.7.2.3 and 1.7.2.4.
 
Since 1.7.2.4, my archon wizard now thinks its a ww/cm bot, i use critical mass as my passive for an archon build since 1.07 cm resets the cooldown on archon: teleport and the archon aoe, not sure if the bot knows this.
 
Since 1.7.2.4, my archon wizard now thinks its a ww/cm bot, i use critical mass as my passive for an archon build since 1.07 cm resets the cooldown on archon: teleport and the archon aoe, not sure if the bot knows this.
Hmm it does not know this. Thanks :)
 
tryed now nearly everthing but trinity unstucker seems not work properly.
 
Found a weird bug. It's concerning though, since the bot could have been going around with full inventory some time blacklisting every drop.

It looked like, the bot tried to force townrun but it was never launched. The first time I watched it, the bot was trying to get the item just in front of a arreat flamethrower, and I thought that maybe the flame hit could be interrupting townrun, but I just let it go for a little longer and it went to another position, tried to pick up another item, and just didn't get it nor launched townrun.

EDIT: I just updated Trinity, rixx profile and questools to last versions, It seems it is trinity related but you might know better. Db version was 302, not updated to Beta.

Log:

EDIT2: Another bug. Switched back to trinity 1.7.2.3 and had one bot create a game, and it just tried to recreate another game inside, with the related dreaded error window in D3.(Not crash, the error window inside d3) 2nd log coming! At that moment yar was opening several d3 and db instances, it could be of relevance to you.
 

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Thanks for these updates, its great.

I'm having an issue with arcane enchanted mobs. I have avoid AOE ticked, and I've tried adjusting the arcane radius, but it seems my DH isn't doing much or anything to avoid the beams. He will run right through them to pick up a health globe, or to pick up loot after a fight. I'm getting a few random deaths from this.

Besides that, its awesome!

Edit: Wanted to add that I just started botting, so I can't see if this is new or different from previous versions of trinity.
 
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I don't know if this is the place to ask this, but I'll try. I'm playing a monk with a combination spec, but the bot just keeps spamming my main attack (fist of thunder - thunderclap). Is is possible to make it keep the buff of way of the hundred fists (blazing fists) and the combination buff up as much as possible?

Thank you for your great work nevertheless!
 
Combination strike is not currently supported, unfortunately. Paging Tesslerc... :)
 
After few hours of testing I came back and saw some strange behavior on some of my bots:
Inventory is full, and he tries to get another item, wont pick up, turns around to the next item, wont pick up, turns around again (running back and forth)
Won?t get out of this. (infinite loop)
I am on DB 302 - 1.7.2.2 had no problems...will switch back for now...

Edit:
I think I have the same issue as "pimpampum" a few posts before, but he has definitly better explained it ;)
 
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Hey rrrix, can you add these uberboss SNO's to the hashBossSNO list:

Code:
// Uber Bosses 
255929, 256189, 256508, 256187, 256709, 256711,

I haven't done an uber run in a long time and with the updates to Trinity, it was temporarily blacklisting them :P
 
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