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Rebornbuddy
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This is the complete list of members for Pathfinding.Graph, including all inherited members.
| Add2Arcs(Node Node1, Node Node2, float Weight) | Pathfinding.Graph | |
| AddArc(Arc NewArc) | Pathfinding.Graph | |
| AddArc(Node StartNode, Node EndNode, float Weight) | Pathfinding.Graph | |
| AddNode(Node NewNode) | Pathfinding.Graph | |
| AddNode(float x, float y, float z) | Pathfinding.Graph | |
| AddNode(float x, float y, float z, int id, int[] ignore) | Pathfinding.Graph | |
| AddNode(Vector3 xyz, int id, int[] ignore) | Pathfinding.Graph | |
| Arcs | Pathfinding.Graph | |
| Clear() | Pathfinding.Graph | |
| CloestNode(Vector3 point) | Pathfinding.Graph | |
| ClosestArc2D(Vector3 point, out float distance) | Pathfinding.Graph | |
| ClosestNode(float PtX, float PtY, float PtZ, out float Distance, bool IgnorePassableProperty) | Pathfinding.Graph | |
| ClosestNode(Vector3 point, out float Distance, bool IgnorePassableProperty) | Pathfinding.Graph | |
| ClosestNode2D(Vector3 point) | Pathfinding.Graph | |
| ClosestNodes(Vector3 point, int desiredNodes, bool IgnorePassableProperty) | Pathfinding.Graph | |
| FarthestNode(float PtX, float PtY, float PtZ, out float Distance, bool IgnorePassableProperty) | Pathfinding.Graph | |
| FarthestNodes(Vector3 point, int desiredNodes, bool IgnorePassableProperty) | Pathfinding.Graph | |
| FindClosest(Vector3 loc, Predicate< Node > predicate=null) | Pathfinding.Graph | |
| freeId | Pathfinding.Graph | |
| FreeIds(int wanted) | Pathfinding.Graph | |
| Graph() | Pathfinding.Graph | |
| NodeById(int id) | Pathfinding.Graph | |
| Nodes | Pathfinding.Graph | |
| RemoveAllArcs() | Pathfinding.Graph | |
| RemoveArc(Arc ArcToRemove) | Pathfinding.Graph | |
| RemoveNode(Node NodeToRemove) | Pathfinding.Graph | |
| Search(Vector3 loc, float maxRange) | Pathfinding.Graph | |
| Search(Node loc, float maxRange) | Pathfinding.Graph | |
| this[int key] | Pathfinding.Graph |